![]() No, you still have to level up your skills and hunt for better gear, it's just that battles didn't feel like I was barely making it (unlike Divinity Original Sin, for instance). On the other hand, the game punishes for mistakes, and enemies can easily one shot even rangers wearing the toughest armor, so I wouldn't say the game is a walk in a park. Maybe that's because I was building a balanced party (by the end I had a specialist in almost every skill), but maybe that's just a balancing issue. hard, and the fights were rather trivial, especially in the second half of the game). Combat and balancing might be on a weak side (I was playing on ranger, i.e. So in terms of actual role-playing, this is definitely a plus. The world is interesting to explore, the main quests offer at least two ways to solve them, and generally the game is totally worth the second playthrough since there's a lot of situations that could resolve differently based on your previous actions. The writing, the characters, the locations, the missions – everything is as good as it can be in an RPG. Maybe that's because I didn't have high hopes for the game after Wasteland 2 (that I didn't finish), but Wasteland 3 is a really solid RPG on its own and totally manages to deal with that post-apocalyptic turn-based RPG itch we all have from time to time. ![]() The game feels like a mix of Fallout 1/2 and Jagged Alliance 2 (you have a team of different rangers), and this is just great. 90% PCIn short, this is a proper top-down Fallout 3 we never got.
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